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Pokédex
ZUBL
Hariyama
#297
Types:
Fighting
Size:
2.3 m, 253.8 kg
Grass Knot
: 120
Abilities:
Thick Fat
|
Guts
|
Sheer Force
(H)
Base stats:
min−
min
max
max+
HP:
144
429
492
Attack:
120
220
276
339
372
Defense:
60
112
156
219
240
Sp. Atk:
40
76
116
179
196
Sp. Def:
60
112
156
219
240
Speed:
50
94
136
199
218
Total:
474
at level
Evolution:
Makuhita
→
Hariyama
Evolves from Makuhita (level 24)
Egg groups:
Human-Like
Gender ratio:
75% male, 25% female
Moves
Flavor
Level-up
–
Arm Thrust
Power
15
Accuracy
100%
PP
32
Hits 2-5 times in one turn.
–
Brine
Power
65
Accuracy
100%
PP
16
Power doubles if the target's HP is 50% or less.
–
Focus Energy
Accuracy
—
PP
48
Raises the user's critical hit ratio by 2.
–
Sand Attack
Accuracy
100%
PP
24
Lowers the target's accuracy by 1.
–
Tackle
Power
40
Accuracy
100%
PP
56
No additional effect.
L
10
Fake Out
Power
40
Accuracy
100%
PP
16
Hits first. First turn out only. 100% flinch chance.
L
13
Force Palm
Power
60
Accuracy
100%
PP
16
30% chance to paralyze the target.
L
16
Whirlwind
Accuracy
—
PP
32
Forces the target to switch to a random ally.
L
19
Knock Off
Power
65
Accuracy
100%
PP
32
1.5x damage if foe holds an item. Removes item.
L
22
Bulk Up
Accuracy
—
PP
32
Raises the user's Attack and Defense by 1.
L
26
Belly Drum
Accuracy
—
PP
16
User loses 50% max HP. Maximizes Attack.
L
30
Detect
Accuracy
—
PP
8
Prevents moves from affecting the user this turn.
L
34
Seismic Toss
Power
—
Accuracy
100%
PP
32
Does damage equal to the user's level.
L
38
Focus Punch
Power
150
Accuracy
100%
PP
32
Fails if the user takes damage before it hits.
L
42
Endure
Accuracy
—
PP
16
User survives attacks this turn with at least 1 HP.
L
46
Close Combat
Power
120
Accuracy
100%
PP
8
Lowers the user's Defense and Sp. Def by 1.
L
50
Reversal
Power
—
Accuracy
100%
PP
24
More power the less HP the user has left.
L
54
Heavy Slam
Power
—
Accuracy
100%
PP
16
More power the heavier the user than the target.
L
60
Headlong Rush
Power
120
Accuracy
100%
PP
8
Lowers the user's Defense and Sp. Def by 1.
TM/HM
Body Press
Power
80
Accuracy
100%
PP
16
Uses user's Def stat as Atk in damage calculation.
Body Slam
Power
85
Accuracy
100%
PP
24
30% chance to paralyze the target.
Brick Break
Power
75
Accuracy
100%
PP
24
Destroys screens, unless the target is immune.
Bulk Up
Accuracy
—
PP
32
Raises the user's Attack and Defense by 1.
Bulldoze
Power
60
Accuracy
100%
PP
32
100% chance lower adjacent Pkmn Speed by 1.
Chilling Water
Power
50
Accuracy
100%
PP
32
100% chance to lower the target's Attack by 1.
Close Combat
Power
120
Accuracy
100%
PP
8
Lowers the user's Defense and Sp. Def by 1.
Coaching
Accuracy
—
PP
16
Raises an ally's Attack and Defense by 1.
Curse
Accuracy
—
PP
16
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dig
Power
80
Accuracy
100%
PP
16
Digs underground turn 1, strikes turn 2.
Double-Edge
Power
120
Accuracy
100%
PP
24
Has 33% recoil.
Drain Punch
Power
75
Accuracy
100%
PP
16
User recovers 50% of the damage dealt.
Earthquake
Power
100
Accuracy
100%
PP
16
Hits adjacent Pokemon. Double damage on Dig.
Endure
Accuracy
—
PP
16
User survives attacks this turn with at least 1 HP.
Facade
Power
70
Accuracy
100%
PP
32
Power doubles if user is burn/poison/paralyzed.
Fire Punch
Power
75
Accuracy
100%
PP
24
10% chance to burn the target.
Fling
Power
—
Accuracy
100%
PP
16
Flings the user's item at the target. Power varies.
Focus Blast
Power
120
Accuracy
70%
PP
8
10% chance to lower the target's Sp. Def by 1.
Focus Punch
Power
150
Accuracy
100%
PP
32
Fails if the user takes damage before it hits.
Giga Impact
Power
150
Accuracy
90%
PP
8
User cannot move next turn.
Heavy Slam
Power
—
Accuracy
100%
PP
16
More power the heavier the user than the target.
Helping Hand
Accuracy
—
PP
32
One adjacent ally's move power is 1.5x this turn.
Hyper Beam
Power
150
Accuracy
90%
PP
8
User cannot move next turn.
Ice Punch
Power
75
Accuracy
100%
PP
24
10% chance to freeze the target.
Iron Head
Power
80
Accuracy
100%
PP
24
30% chance to make the target flinch.
Knock Off
Power
65
Accuracy
100%
PP
32
1.5x damage if foe holds an item. Removes item.
Lash Out
Power
75
Accuracy
100%
PP
8
2x power if the user had a stat lowered this turn.
Low Kick
Power
—
Accuracy
100%
PP
32
More power the heavier the target.
Low Sweep
Power
65
Accuracy
100%
PP
32
100% chance to lower the target's Speed by 1.
Metronome
Accuracy
—
PP
16
Picks a random move.
Mud Shot
Power
55
Accuracy
95%
PP
24
100% chance to lower the target's Speed by 1.
Mud-Slap
Power
20
Accuracy
100%
PP
16
100% chance to lower the target's accuracy by 1.
Poison Jab
Power
80
Accuracy
100%
PP
32
30% chance to poison the target.
Protect
Accuracy
—
PP
16
Prevents moves from affecting the user this turn.
Rain Dance
Accuracy
—
PP
8
For 5 turns, heavy rain powers Water moves.
Rest
Accuracy
—
PP
8
User sleeps 2 turns and restores HP and status.
Reversal
Power
—
Accuracy
100%
PP
24
More power the less HP the user has left.
Rock Slide
Power
75
Accuracy
90%
PP
16
30% chance to make the foe(s) flinch.
Rock Tomb
Power
60
Accuracy
95%
PP
24
100% chance to lower the target's Speed by 1.
Scary Face
Accuracy
100%
PP
16
Lowers the target's Speed by 2.
Sleep Talk
Accuracy
—
PP
16
User must be asleep. Uses another known move.
Smack Down
Power
50
Accuracy
100%
PP
24
Removes the target's Ground immunity.
Stomping Tantrum
Power
75
Accuracy
100%
PP
16
Power doubles if the user's last move failed.
Stone Edge
Power
100
Accuracy
80%
PP
8
High critical hit ratio.
Substitute
Accuracy
—
PP
16
User takes 1/4 its max HP to put in a substitute.
Sunny Day
Accuracy
—
PP
8
For 5 turns, intense sunlight powers Fire moves.
Surf
Power
90
Accuracy
100%
PP
24
Hits adjacent Pokemon. Double damage on Dive.
Swift
Power
60
Accuracy
—
PP
32
This move does not check accuracy. Hits foes.
Take Down
Power
90
Accuracy
85%
PP
32
Has 1/4 recoil.
Taunt
Accuracy
100%
PP
32
Target can't use status moves its next 3 turns.
Tera Blast
Power
80
Accuracy
100%
PP
16
If Terastallized: Phys. if Atk > SpA, type = Tera.
Thief
Power
60
Accuracy
100%
PP
40
If the user has no item, it steals the target's.
Throat Chop
Power
80
Accuracy
100%
PP
24
For 2 turns, the target cannot use sound moves.
Thunder Punch
Power
75
Accuracy
100%
PP
24
10% chance to paralyze the target.
Upper Hand
Power
65
Accuracy
100%
PP
24
100% flinch. Fails unless target using priority.
Vacuum Wave
Power
40
Accuracy
100%
PP
48
Usually goes first.
Zen Headbutt
Power
80
Accuracy
90%
PP
24
20% chance to make the target flinch.
Egg from Makuhita
Bullet Punch
Power
40
Accuracy
100%
PP
48
Usually goes first.
Counter
Power
—
Accuracy
100%
PP
32
If hit by physical attack, returns double damage.
Cross Chop
Power
100
Accuracy
80%
PP
8
High critical hit ratio.
Dynamic Punch
Power
100
Accuracy
50%
PP
8
100% chance to confuse the target.
Feint
Power
30
Accuracy
100%
PP
16
Nullifies Detect, Protect, and Quick/Wide Guard.
Helping Hand
Accuracy
—
PP
32
One adjacent ally's move power is 1.5x this turn.
Wide Guard
Accuracy
—
PP
16
Protects allies from multi-target moves this turn.
Event
!
Arm Thrust
Power
15
Accuracy
100%
PP
32
Hits 2-5 times in one turn.
!
Brick Break
Power
75
Accuracy
100%
PP
24
Destroys screens, unless the target is immune.
!
Refresh
Accuracy
—
PP
32
User cures its burn, poison, or paralysis.
!
Rock Tomb
Power
60
Accuracy
95%
PP
24
100% chance to lower the target's Speed by 1.
Past generation only
...
Attract
Accuracy
100%
PP
24
A target of the opposite gender gets infatuated.
...
Captivate
Accuracy
100%
PP
32
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
...
Confide
Accuracy
—
PP
32
Lowers the target's Sp. Atk by 1.
...
Double Team
Accuracy
—
PP
24
Raises the user's evasiveness by 1.
...
Frustration
Power
—
Accuracy
100%
PP
32
Max 102 power at minimum Happiness.
...
Headbutt
Power
70
Accuracy
100%
PP
24
30% chance to make the target flinch.
...
Hidden Power
Power
60
Accuracy
100%
PP
24
Varies in type based on the user's IVs.
...
Mega Kick
Power
120
Accuracy
75%
PP
8
No additional effect.
...
Mega Punch
Power
80
Accuracy
85%
PP
32
No additional effect.
...
Mimic
Accuracy
—
PP
16
The last move the target used replaces this one.
...
Natural Gift
Power
—
Accuracy
100%
PP
24
Power and type depends on the user's Berry.
...
Payback
Power
50
Accuracy
100%
PP
16
Power doubles if the user moves after the target.
...
Power-Up Punch
Power
40
Accuracy
100%
PP
32
100% chance to raise the user's Attack by 1.
...
Retaliate
Power
70
Accuracy
100%
PP
8
Power doubles if an ally fainted last turn.
...
Return
Power
—
Accuracy
100%
PP
32
Max 102 power at maximum Happiness.
...
Rock Climb
Power
90
Accuracy
85%
PP
32
20% chance to confuse the target.
...
Rock Smash
Power
40
Accuracy
100%
PP
24
50% chance to lower the target's Defense by 1.
...
Role Play
Accuracy
—
PP
16
User replaces its Ability with the target's.
...
Round
Power
60
Accuracy
100%
PP
24
Power doubles if others used Round this turn.
...
Secret Power
Power
70
Accuracy
100%
PP
32
Effect varies with terrain. (30% paralysis chance)
...
Smelling Salts
Power
70
Accuracy
100%
PP
16
Power doubles if target is paralyzed, and cures it.
...
Snore
Power
50
Accuracy
100%
PP
24
User must be asleep. 30% chance to flinch target.
...
Strength
Power
80
Accuracy
100%
PP
24
No additional effect.
...
Superpower
Power
120
Accuracy
100%
PP
8
Lowers the user's Attack and Defense by 1.
...
Swagger
Accuracy
85%
PP
24
Raises the target's Attack by 2 and confuses it.
...
Toxic
Accuracy
90%
PP
16
Badly poisons the target. Poison types can't miss.
...
Vital Throw
Power
70
Accuracy
—
PP
16
This move does not check accuracy. Goes last.
...
Wake-Up Slap
Power
70
Accuracy
100%
PP
16
Power doubles if target is asleep, and wakes it.
...
Whirlpool
Power
35
Accuracy
85%
PP
24
Traps and damages the target for 4-5 turns.
...
Work Up
Accuracy
—
PP
48
Raises the user's Attack and Sp. Atk by 1.