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Pokédex
Illegal
Helioptile
#694
Note:
This Pokémon is only usable in past generations and National Dex formats.
Types:
Electric
Normal
Size:
0.5 m, 6 kg
Grass Knot
: 20
Abilities:
Dry Skin
|
Sand Veil
|
Solar Power
(H)
Base stats:
min−
min
max
max+
HP:
44
229
292
Attack:
38
72
112
175
192
Defense:
33
63
102
165
181
Sp. Atk:
61
114
158
221
243
Sp. Def:
43
81
122
185
203
Speed:
70
130
176
239
262
Total:
289
at level
Evolution:
Helioptile
→
Heliolisk
Egg groups:
Monster, Dragon
Gender ratio:
50% male, 50% female
Moves
Flavor
Level-up
–
Mud-Slap
Power
20
Accuracy
100%
PP
16
100% chance to lower the target's accuracy by 1.
–
Tail Whip
Accuracy
100%
PP
48
Lowers the foe(s) Defense by 1.
L
4
Pound
Power
40
Accuracy
100%
PP
56
No additional effect.
L
8
Thunder Shock
Power
40
Accuracy
100%
PP
48
10% chance to paralyze the target.
L
12
Quick Attack
Power
40
Accuracy
100%
PP
48
Usually goes first.
L
16
Charge
Accuracy
—
PP
32
+1 SpD, user's next Electric move 2x power.
L
20
Bulldoze
Power
60
Accuracy
100%
PP
32
100% chance lower adjacent Pkmn Speed by 1.
L
24
Volt Switch
Power
70
Accuracy
100%
PP
32
User switches out after damaging the target.
L
28
Parabolic Charge
Power
65
Accuracy
100%
PP
32
User recovers 50% of the damage dealt.
L
32
Thunder Wave
Accuracy
90%
PP
32
Paralyzes the target.
L
36
Thunderbolt
Power
90
Accuracy
100%
PP
24
10% chance to paralyze the target.
L
40
Electrify
Accuracy
—
PP
32
Changes the target's move to Electric this turn.
L
44
Thunder
Power
110
Accuracy
70%
PP
16
30% chance to paralyze. Can't miss in rain.
TM/HM
Agility
Accuracy
—
PP
48
Raises the user's Speed by 2.
Ally Switch
Accuracy
—
PP
24
User and ally swap positions; using again can fail.
Attract
Accuracy
100%
PP
24
A target of the opposite gender gets infatuated.
Bulldoze
Power
60
Accuracy
100%
PP
32
100% chance lower adjacent Pkmn Speed by 1.
Dark Pulse
Power
80
Accuracy
100%
PP
24
20% chance to make the target flinch.
Dig
Power
80
Accuracy
100%
PP
16
Digs underground turn 1, strikes turn 2.
Electric Terrain
Accuracy
—
PP
16
5 turns. Grounded: +Electric power, can't sleep.
Electro Ball
Power
—
Accuracy
100%
PP
16
More power the faster the user is than the target.
Electroweb
Power
55
Accuracy
95%
PP
24
100% chance to lower the foe(s) Speed by 1.
Endure
Accuracy
—
PP
16
User survives attacks this turn with at least 1 HP.
Facade
Power
70
Accuracy
100%
PP
32
Power doubles if user is burn/poison/paralyzed.
Grass Knot
Power
—
Accuracy
100%
PP
32
More power the heavier the target.
Iron Tail
Power
100
Accuracy
75%
PP
24
30% chance to lower the target's Defense by 1.
Light Screen
Accuracy
—
PP
48
For 5 turns, special damage to allies is halved.
Low Sweep
Power
65
Accuracy
100%
PP
32
100% chance to lower the target's Speed by 1.
Protect
Accuracy
—
PP
16
Prevents moves from affecting the user this turn.
Rain Dance
Accuracy
—
PP
8
For 5 turns, heavy rain powers Water moves.
Rest
Accuracy
—
PP
8
User sleeps 2 turns and restores HP and status.
Rock Slide
Power
75
Accuracy
90%
PP
16
30% chance to make the foe(s) flinch.
Rock Tomb
Power
60
Accuracy
95%
PP
24
100% chance to lower the target's Speed by 1.
Round
Power
60
Accuracy
100%
PP
24
Power doubles if others used Round this turn.
Sandstorm
Accuracy
—
PP
16
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Sleep Talk
Accuracy
—
PP
16
User must be asleep. Uses another known move.
Snore
Power
50
Accuracy
100%
PP
24
User must be asleep. 30% chance to flinch target.
Substitute
Accuracy
—
PP
16
User takes 1/4 its max HP to put in a substitute.
Surf
Power
90
Accuracy
100%
PP
24
Hits adjacent Pokemon. Double damage on Dive.
Swift
Power
60
Accuracy
—
PP
32
This move does not check accuracy. Hits foes.
Thunder
Power
110
Accuracy
70%
PP
16
30% chance to paralyze. Can't miss in rain.
Thunderbolt
Power
90
Accuracy
100%
PP
24
10% chance to paralyze the target.
Thunder Wave
Accuracy
90%
PP
32
Paralyzes the target.
U-turn
Power
70
Accuracy
100%
PP
32
User switches out after damaging the target.
Volt Switch
Power
70
Accuracy
100%
PP
32
User switches out after damaging the target.
Wild Charge
Power
90
Accuracy
100%
PP
24
Has 1/4 recoil.
Tutor
Rising Voltage
Power
70
Accuracy
100%
PP
32
2x power if target is grounded in Electric Terrain.
Scale Shot
Power
25
Accuracy
90%
PP
32
Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Egg
Dragon Rush
Power
100
Accuracy
75%
PP
16
20% chance to make the target flinch.
Dragon Tail
Power
60
Accuracy
90%
PP
16
Forces the target to switch to a random ally.
Glare
Accuracy
100%
PP
48
Paralyzes the target.
Past generation only
...
Camouflage
Accuracy
—
PP
32
Changes user's type by terrain (default Normal).
...
Charge Beam
Power
50
Accuracy
90%
PP
16
70% chance to raise the user's Sp. Atk by 1.
...
Confide
Accuracy
—
PP
32
Lowers the target's Sp. Atk by 1.
...
Cut
Power
50
Accuracy
95%
PP
48
No additional effect.
...
Double Team
Accuracy
—
PP
24
Raises the user's evasiveness by 1.
...
Flash
Accuracy
100%
PP
32
Lowers the target's accuracy by 1.
...
Frustration
Power
—
Accuracy
100%
PP
32
Max 102 power at minimum Happiness.
...
Hidden Power
Power
60
Accuracy
100%
PP
24
Varies in type based on the user's IVs.
...
Magnet Rise
Accuracy
—
PP
16
For 5 turns, the user has immunity to Ground.
...
Psych Up
Accuracy
—
PP
16
Copies the target's current stat stages.
...
Razor Wind
Power
80
Accuracy
100%
PP
16
Charges, then hits foe(s) turn 2. High crit ratio.
...
Return
Power
—
Accuracy
100%
PP
32
Max 102 power at maximum Happiness.
...
Secret Power
Power
70
Accuracy
100%
PP
32
Effect varies with terrain. (30% paralysis chance)
...
Shock Wave
Power
60
Accuracy
—
PP
32
This move does not check accuracy.
...
Signal Beam
Power
75
Accuracy
100%
PP
24
10% chance to confuse the target.
...
Swagger
Accuracy
85%
PP
24
Raises the target's Attack by 2 and confuses it.
...
Toxic
Accuracy
90%
PP
16
Badly poisons the target. Poison types can't miss.